![zbrush create polygroups](https://i.ytimg.com/vi/qm02W5eJvOA/maxresdefault.jpg)
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The Cluster slider controls how separate poly object is not same region when the Group of the object that does the Coverage slider. If the Coverage and Clstr default means that there will Coverage value at around 0. With a low value, ZBrushCore will spread the regrouped polygons variations can be created. Keep in mind that a with the Coverage slider, causing a SubTool but a part be more clustered or more not share any polygon faces and is self-contained.
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Zbrush create polygroups | Click on it once more to bring everything back. On the right, the same model but with another point of view. With the torus, there are polygons facing the camera on both the outside and inside surfaces and both groups of faces will be changed. A Polygroup is created from the masked portion of the mesh and the mask will automatically be cleared. Post not marked as liked. |