Zbrush 4r7 trial version
The Smooth UV button, if of the object is unchanged, mode should be enabled or current displacement map.
new tools in zbrush 2019.1.2
Vector Displacement Map from ZBrush to Maya SetupHello. Now I am trying to get fine details of my model that I sculpted using Zbrush on Maya. But the displacement map from Zbrush is too subtle. For some reason I can't seem to make a displacement map that has completely smooth texture graduations. They always show angular details. The attached. Introduction. In this walkthrough, we'll be using ZBrush to extract a 32bit displacement map and Maya/Arnold to test the map.
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