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There is currently little hardware support for displacement maps, so they are typically used with software renderers. Any of these tools risplacement for surfaces containing complex detail that would be difficult and the polygon surface, and then this new geometry is pushed up to reflect the height of the bump map.
PARAGRAPHDisplacement maps can be thought of as extended bump maps.
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Vector Displacement Export from ZBrush and Mudbox (for Maya) - with Alex CheparevVector Displacement Tangent / World. The vd Tangent option sets how the vector displacement map is computed � whether it's based on the normal of the. pro.download-mac-apps.net � generate-vector-displacement-from-imported-m. This map type provides the best of both worlds and helps your other software's rendering engine recreate all the fine details originally found in your sculpture.