![zbrush create low poly from high poly hardsuface](https://i.ytimg.com/vi/w6zG6IsVoAo/maxresdefault.jpg)
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Richard Marklew Yeah, it seems maybe to get the normal levels for me to be HD would not work. Zbrush keeps crashing after I both, basic subdivisions and HD.
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How to properly Zremesher a Hard Surface object in zbrush / mayapro.download-mac-apps.net � ZBrush � comments � what_is_the_best_way_to_turn_y. pro.download-mac-apps.net � watch. I'm doing hard-surface. The workflow I'm doing is that I first make the high poly, then merge stuff up and remove n-gons to make the low poly.
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