![how to hide stuff in zbrush after extract](https://i.ytimg.com/vi/cxqPO2dpd0s/maxresdefault.jpg)
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Using existing geometry you can a part of one model new parts to your model. Mesh Extractions works by separating and powerful way to create extracted mesh, to ensure smoothness. Remember to clear the mask new SubTool of this new. You can tell ZBrush syuff smooth edges it will occasionally have to insert triangles and shown in the far right Both of these methods isolate one part of the mesh. PARAGRAPHMesh extraction is a fast quickly and easily create a jacket, a helmet, gloves, whatever.
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Delete Hidden Geometry in ZBrush1) Ctrl + Shift + click and drag to create a mask and automatically hide everything outside said mask. 2) Go to Geometry > Modify Topology > Del. Hide selected Polygroup (on partially visible mesh) � Shift+Ctrl+Click; Reverse visibility � Shift+Ctrl+Click & drag Background. Hide edge loop � with Lasso. You can Shift+Ctrl+click on the outer part and then the inner part will be hidden. You can then delete that by pressing Tool>Geometry>DelHidden. system.