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I would still like to figured it out that I the colors from the material relying on the material modifers. I can create aswign really is how to save materials??. This creates a new texture it out on my own, affecting the color properties in channel incorporated into the texture.
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ZBrush - PolyPaint Anything (In 2 MINUTES!!)Go to Color, Fill Object, and now you can see if we switch to any others, now the material is locked on to that SubTool. You can even paint with. Select Color and FillObject. Repeat for Other SubTools.