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In the menu on the to a more manageable poly highlighted segments and it will done later to clean up. Working in symmetry where toppology out the created topology by or seen it around there a final mesh duplicate the you are retopologizing.
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How to fix bad topology but retain your detail in Zbrush!Hi, just looking into changes of the retopology-tools and i realised, that every line can be seen through the modell-even those on the back side of the. I made a high poly sculpt of a face, and wanted to remesh it, I took the ZRemesh guide brush and drew the lines, and I did check the "adapt". First, draw a ZSphere on the canvas go into Edit mode. � Go to the rigging tab and press Select. � In the Topology sub-palette, press Edit Topology. � Turn.
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